
Adriana's lyrics keep to the tune nicely while preserving the series' famous "hope versus despair" conflict. If you hope for something a little slower, you might be interested in her English cover of "Kami-iro Awase" from Danganronpa 3.

For anyone who has heard the original and the distinguishable "get ready" in its otherwise difficult-to-comprehend "lyrics," this cover will be immediately recognizable. A more upbeat pop-style song comes in the form of her cover of of Splatoon's "Splatfest Hub (Night)".

Her choice of instrumentation and her translation of the lyrics conveys the aggressive self-confidence of the song, and she keeps intact the more traditional pop chorus and the more rap-like portions of the songs all at once. Her pop-style immediately shines through with her cover of K/DA's "Pop/Stars", a promotional song from League of Legends. Most of Adriana's music is accompanied by cute little cut-out aesthetic drawings like this.Īdriana has taken a number of songs straight from videogames which feature lyrics in a variety of languages and has given them English lyrics which retain the original spirit of the song while fitting nicely with the tune. Adriana is yet another artist who has too much to cover in one article, so instead, we'll look at highlights from the three main categories her work falls into: English covers, covers, and what she terms "vocal covers." Of course, for the purposes of this section, we'll be focusing in on her videogame music. Despite the great range in where she takes musical inspiration, there's a unifying electric-pop theme behind much (though certainly not all) of her work. In addition, she's even written a few original pieces. Adriana makes a wide variety of music she's taken inspiration from videogames, anime, Western animation. You might remember Adriana Figueroa, better known as Adrisaurus, from her collaboration on "Ashley's Song" with Carlos Eiene, but she's been a prolific producer of videogame-inspired music herself, so she deserves some time in the spotlight. This month, it's time to take a closer look at another artist who was previously briefly featured in this section. Overall, despite being a game that was more of a tech show-off, this is a really nicely designed boxart, I think the colours used are really eye-catching, it's nice to see enemies not often put on the boxart appearing, and overall I enjoy looking at it. It is understandable why the boxart doesn't massively showcase the sky sequences, as it may be harder to draw Yoshi attempting to throw his eggs while falling through the sky, but it would have been neat to see them in some form. It is nice to see these touches continue throughout the games. Although, it neglects to mention how the stylus is also used to draw cloud bridges.Īs is the standard in the Yoshi series, the 'o' in Yoshi has been replaced with a Yoshi Egg, and once again the boxart takes place in a really lovely field, probably something that appears in World 1. And like I said earlier in this section, the game was sort of a tech showcase, and as such the Nintendo DS stylus makes an appearance on the boxart, showing the play how it can be used to aim eggs. However, with dual screens, aerial enemies are more likely to be expected, which might be why these two airborne enemies appear. It is nice to see the Cloud Drops get onto a boxart, as they have been a staple enemy in the Yoshi's Island series, appearing pretty frequently in the games and yet usually snubbed on the boxart.īut with that said, it is a little strange to see the designers opt to go for a Fly Guy rather than the standard Shy Guy.

Instead, the boxart features Yoshi, Baby Mario, a Fly Guy and two Cloud Drops.

He's been kidnapped so much that he doesn't even appear on the boxart for the game. It's certainly different from other games in the Yoshi series, although Baby Luigi does still get kidnapped. And as one of the first games, it was mostly an attempt to showcase what the hardware could do as opposed to being a general game. We are heading back to the Yoshi series, and snubbing a mainline Mario game once again as this month we take a look at the boxart for Yoshi Touch & Go one of the first games for the Nintendo DS. Hello readers, and welcome back to What's on the Box.
